![]() ![]() Instruction: Almost hands-on guidance, mentioning every important node and the position of options that I think might be wrong. Reminder: if you can get clues from the first tip, you do not have to see the second and third tips. It suits players who do not want to receive too much information about the story. Guidance: More obvious prompt information may be a person's name or task. ![]() Suitable for players with rich experience in choosing oriented games, who only require a little bit to understand where to start the achievement immediately. Hint: Indicates the information that is disclosed directly. Originally posted by hanchan:Hello! Thank you for your interest!I divided the Achievement Guide's guidance into three levels. I hope that answers your questions and piques your interest in our story! Death is not permanent in the Neath, so the victim will be around to help see justice done. And there will be one investigation: the first murder since the fall. The setting itself is a little paranormal, I'd say. So we ran a Kickstarter to see if there would be sufficient interest in it to devote time to making it. We chuckled about it but didn't think of doing it, until we were looking for a somewhat smaller project idea than the Sunless games and the idea came back up. "Masters dating sim WHEN?!" was the refrain. ![]() The idea for the game came from the relentless requests from our Fallen London community, who sincerely wanted to be able to date one of the Masters of the Bazaar: mysterious, cloaked characters who came to be in charge of Fallen London through an equally mysterious bargain. You might not know that our first game was actually a browser game called Fallen London, which is where Sunless Sea/Skies' universe began. ![]()
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